Lorenzo Morra
CGI & VFX Artist — Hard-surface, environments, lighting, lookdev, tools and plugins development, and compositing artist.
2026/2027 Projects
Hard-surface, environments, shot recreations, surfacing, rigging, lighting, layout, integration, compositing.
Pacific Rim Helmet
Modeling, lookdev, cinematic lighting
Crazy Car
Full CG shot, lighting & compositing
Those Who Wish Me Dead
Large-scale fire, environment & comp
Scotland Bay
CG environment, layout & lighting
Mecha
Robot design, modeling & rendering
Maze Runner Inspired
CG environment & VFX breakdown
MORRA Lorenzo
I’m Lorenzo Morra, a CG Generalist with a strong technical mindset and a sharp artistic eye. I enjoy building images, tools, and workflows that are both efficient and visually compelling. My work spans modeling, lookdev, lighting, compositing, environment, hard surface, surfacing, with a particular interest in hard surface design and technical development. I’m driven by curiosity, precision, and the desire to keep learning through ambitious personal projects. I like combining creativity with structure, and I’m especially motivated by projects that let me explore strong visuals, clear ideas, and smart production methods.
Tools of choice include Maya, Houdini, V-Ray, Nuke, Substance, Mari, SpeedTree, USD, Arnold, 3d Equalizer, 3dELight, Photoshop, Premiere Pro, DaVinci.
More about meFocus
Cinematic Lighting
Pipeline
Lookdev • Tools Dev • FX
Approach
Production-Ready
Passion
Sci-Fi • Mecha • Environments
Let's build something cinematic.
Available for collaborations, internships, and creative projects.
Contact