Resume

Experience & Education

A summary of my professional journey in 3D, CGI and VFX.

Professional Work

2024 — Present

3D Artist / CGI Generalist

Freelance

Personal projects and portfolio development focused on hard-surface modeling, environment creation, cinematic lighting, lookdev and compositing. Working with Maya, Houdini, V-Ray and Nuke.

2023 — 2024

VFX / 3D Artist

Personal Projects & Studies

Shot recreations from major films (Those Who Wish Me Dead, Maze Runner), full CG environments (Scotland Bay), and hard-surface fan art projects (Pacific Rim Helmet, Gipsy Danger).

Training & Studies

Ongoing

Self-Taught & Online Courses

Various Platforms

Continuous learning through online courses, tutorials and personal experimentation in Maya, Houdini, Substance Painter, V-Ray and Nuke. Focus on production-quality CGI and VFX techniques.

Tools & Software

3D & Modeling

Maya, ZBrush

Rendering

V-Ray, Arnold

FX & Procedural

Houdini

Texturing

Substance Painter, Photoshop

Compositing

Nuke, After Effects

Other

Premiere Pro, DaVinci Resolve

Want to work together?

Feel free to reach out for collaborations, internships or creative projects.

Contact Me